
The aim of this DTI project is to investigate the application of skills and technology used in video games to create more effective training solutions.

Parent Know How is a £60 million programme from the Department for Children, Schools and Families, which seeks to transform the quality, choice, provision and awareness of parental information and support services, where needed, in order to help improve outcomes for children and young people.

The aim of this IDM (Interactive Digital Media project) is to carry out a mapping of the Serious Games Industry within the UK, and take a global snap shot to map where the UK fits into the worldwide perspective.

Second Life Science City is a virtual world demonstrator and events programme to engage West Midland’s businesses in the use and exploration of the commercial and social networking potential of immersive virtual environments such as Second Life.

The aim of this project is to facilitate the sharing of best practice in the use of new web technologies, including the use of virtual worlds, in teaching and learning.

The Serious Games Institute is collaborating with Cisco in the USA, Giunti Labs in Italy and Ambient Performance in the UK to explore the potential of smart buildings and campuses to support innovative and personalised learning.